AI Insights · Timothy · April 2022
Top 5 Entertainment Mascot Games Performance in Bolivia - Q1 2022
An overview of the performance of the top 5 entertainment mascot games in Bolivia during Q1 2022 on a unified platform, including downloads, revenue, and active user trends.
In the first quarter of 2022, the top 5 entertainment mascot games in Bolivia showed diverse performance trends. Here's a detailed look at their weekly downloads, revenue, and active users based on data from Sensor Tower.
Sonic Dash: Fun Endless Runner from SEGA experienced fluctuating weekly revenue, peaking at approximately $61 in the first week of January and ending the quarter with about $26. Weekly downloads saw a downward trend, starting at 7.5K and gradually declining to around 4.8K by the end of March.
Sonic Forces PvP Racing Battle, also from SEGA, had a peak weekly revenue of roughly $64 in early January, with a general decline to $15 by the end of March. Weekly downloads were inconsistent, starting at 4K, dipping mid-quarter, and ending at approximately 2.4K.
Sonic Dash 2: Sonic Boom, another SEGA title, saw a significant increase in weekly revenue, peaking at around $46 in mid-February. Downloads followed a similar trend, beginning at 2.7K, peaking at 3.7K in late February, and closing the quarter at about 2.2K.
Hello Kitty Nail Salon from Budge Studios had a relatively stable revenue performance, with a notable peak of $25 at the end of February. Weekly downloads started at 2.3K and showed a slight decline, ending the quarter at 1.5K.
Minion Rush: Running game from Gameloft exhibited a steady revenue stream, peaking at $41 in early January. Weekly downloads started at 1.8K, saw a mid-quarter increase to 1.9K, and then slightly decreased to around 1.5K by the end of March.
For more detailed insights and further analysis, visit Sensor Tower.